Overview

Hype:

[CLOSED] Vizzini's House of Escape is an escape room in Provo, UT. They currently have one room open, which is a pirate themed room.

Time:

Fees: Admission

Recommended Ages:

0-3
4-11
12-19
20-49
50-69
70+

Recommended Months to Visit:

Jan
Feb
Mar
Apr
May
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Features:
  • Escape Rooms

Links: https://www.houseofescapes.com/

Getting There

Navigate to 40.261732, -111.665129.

Location

Closest City or Region: 2230 N University Pkwy Suite 12, Provo, UT

Coordinates: 40.261732, -111.665129

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June 30, 2021 Trip Report

By Jeremy Dye

Trip Members

Jeremy Dye, Tara Dye, Winchester Employees,

Story

The Key to Queen Anne's Treasure

Rodney wanted to take us all to an escape room as a company party. I made some phone calls around, and we ended up arranging a game swap with Vizzini's where our guys played their escape room for free and their guys could play our escape room for free. We played The Key to Queen Anne's Treasure with a group of 10 of us. We didn't realize it until the end, but we ended up solving all the normal puzzles in about a half hour. Unlike other escape rooms, instead of finishing in a half hour and being done, they had a bonus round of puzzles that worked seamlessly into the puzzle flow. The game master told us that we made it to the very last puzzle, which no other group had ever made it to before. This was one of my favorite escape rooms and we all were very engaged and excited during the entire hour. I especially loved how the theming like a bulletin board with newspaper clippings pushed the narrative of the story forward. I also really liked that the puzzles were designed well and had clear objectives and the puzzle wasn't to guess what the puzzle designer was thinking.

Pros

  • Room decorating and theming was very well done.
  • The props were well done.
  • The puzzles matched the story and didn't break immersion.
  • There were several very creative puzzles.
  • The puzzles had clear entry and exit points, meaning you were able to figure out what was a puzzle, what the objective of the puzzle was, and when you had the right answer.
  • The room had lots of contents, but I didn't feel like there were any red herrings.
  • Lighting was adequate.
  • There were some really great physical elements.
  • The rooms were large and spanned two floors. Plenty of space for our group size.
  • The game master was just the right amount of helpful during the game.
  • The game master was very accommodating after the game. He let us stay in the room after the time was up so we could debrief and explain the puzzles that some group members solved to the other group members that didn't work on those puzzles.

Cons

  • The hint system was a bit distracting and broke immersion.

Pictures